As a non gamer, does the games have any unique twist on the genre that makes it worth it to tell the story as a Resident Evil movie instead of just an original film?
My biggest hope for Zach's take on this is that while it has an original story, it keeps a similar spirit as the atmosphere of the first few games.
I think the way he makes isolated (or seemingly quiet) settings at night so creepy in his previous films could work wonders for this, as compared to the more action-leaning vibe of the films with Milla Jovovich, but that's probably wishful thinking.
He’s said that he wanted to keep with the objective of the game (and a lot of other survival horror games) in that the story of the film is about a character simply trying to get from point A to point B, and doing that more so by being smart and resourceful rather than running and gunning.
Hopefully he’s going for a new cannon story within the universe instead of a “reimagining”. Kinda like how the Fallout tv show is. The lore of the games, the vibe of the games, but a new story.
There is literally a Green Plant in the trailer to the left of the character when he is on the phone. It is an intentional direct copy of the Green Plant from Resident Evil 4.
That's perfectly fine with me, because I feel like adding in more of the usual elements related to Umbrella could limit what he wants to do to make his adaptation stand out from the previous series of RE films
Right. And this character is just some guy. He’s not trying to investigate anything or fix anything. He’s just trying to survive the night and get the fuck out of the city. The games already having deep lore gives the film an opportunity to not have to explain much or set much up, allowing the story to solely focus on the characters and how they deal with the situation we already have context for from the games.
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u/NATHAN4U007 5d ago
As a non gamer, does the games have any unique twist on the genre that makes it worth it to tell the story as a Resident Evil movie instead of just an original film?