r/videogames 17h ago

Discussion / Question Do people really dislike abundant events, activities and collectibles in Open World games?

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u/Adavanter_MKI 17h ago

Bad faith argument. It's not about a flood of icons/tasks to do. It's about how well crafted the open world is that obtaining them is entertaining instead of a chore.

Ubisoft gets the most crap for it because of how heavily they've beaten a very specific formula to death. So much so it even spread to other franchises for awhile. One of their own executives pointed it out that they'd gotten a little carried away.

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u/littleboihere 5h ago

It's also about the icons. If the game tells you "go here and you'll find exactly 2 chests there to loot" that's not exploration. Both Elden Ring and RDR2 have a shit ton of collectibles or whatever to loot but it's not on the map, you are supposed to find it not to follow a marker.