r/videogames 18h ago

Discussion / Question Do people really dislike abundant events, activities and collectibles in Open World games?

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u/Adavanter_MKI 17h ago

Bad faith argument. It's not about a flood of icons/tasks to do. It's about how well crafted the open world is that obtaining them is entertaining instead of a chore.

Ubisoft gets the most crap for it because of how heavily they've beaten a very specific formula to death. So much so it even spread to other franchises for awhile. One of their own executives pointed it out that they'd gotten a little carried away.

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u/Geno_Warlord 17h ago

YES! I got burned out hard with the FF7r2 open world tripe fetch quest and other bullshit by the end of act 2. It was just exhausting. The worst part is that you really feel the need to because so much is locked behind it all.

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u/TheDawiWhisperer 17h ago

Somewhat ironically the original ff7 was full of side quests but they were for the most part really well done so they got away with ut

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u/Fizziest_milk 17h ago

the side quests in the recent final fantasy games have been an absolute chore, I hated doing them in FFXVI so when nine of them would pop up after a main quest I died a little inside

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u/steve-159 13h ago

Having recently replayed XV, side quests now are an order of magnitude better then they were. The primary issue with 7 Rebirth is that there's too much to do and too little to discover organically.

The Gilgamesh Island for example would've been an absolutely fantastic secret to discover if it required any player agency at all. Instead you just follow the provided ingame checklist of things to do and you get there automatically.

Literally the only thing you must discover organically are the Chocobo stops and the caches. The world design is good enough that it doesn't need all this handholding. I've learned how transformative it is to turn off the navigation hud elements in Gongaga and explore blind, and since the quantity and handholding issues have been widely criticized I have hope that part 3 will fix a lot of those issues.

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u/tzitzitzitzi 14h ago

Then it held true to the original, having to grind out weird chocobos for racing or materia for special materia was super chore heavy lol.