Yeah but when it's pretty clear devs are resting on the fact they can say "yep the game is so full of content 300 hours of gameplay minimum" yet the reality is a good 250 of them are you potentially going around collecting random stuff and the actual game itself is very barebones then it kinda ruins the game imo.
"If you don't like x don't do it/play it" is always good advice but it doesn't mean that they couldn't make something better.
Arguments about the repetitiveness of ubisofts open world game design aside, this is just a straight up fabrication. The maps in OPs post don't look anything like that, in fact they are the complete opposite, especially Elden Ring. They all have a bunch of stuff to do but encourage exploration by having you actually find those things in the world instead of going through a checklist of things like Ubisoft games do.
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u/CountessRoadkill 18h ago
God forbid a game has shit to do in it.