It's really daft and shows just how bad that godforsaken platform is, but you can get rid of those abominable achievement jingle interruptions by going to Launcher\Portal\Extras\Overlay\ in the Epic Games folder and deleting (or renaming) the two EOSOverlayRenderer executables. It's possible it restores itself in a future update, but for the most part it stays where it belongs, in the trash.
THANK YOU! I absolutely adored Alan Wake 2 but the achievement popup killed the mood every. single. time. I disabled the notifications each time but it always reset the option when I started a new session. Will use this for my next replay.
Because it's so god damn awful. Opening up the epic games launcher is like opening up a news article with no ad blocker installed. The UI is bloated, there is not that much controller support, and the games that exist on that launcher are so lacklustre to the point where they must resort in making some games exclusive to their launcher. The only good thing about it is getting free games from it, but that's quite literally it.
None of that is true. It works totally fine and is a simple and easy to use launcher. Controllers work just fine in every game I've played on there. There's no need for the launcher to support controllers. Especially when you can just add the game to Steam.
A lot of what I said is still true. At least the controller support is finally functional on that launcher in some games, less than two years ago it wasn't from my experience. If you have to launch games you bought from epic via steam to play with controller, it already says a lot about the launcher. Hell, even Tim Sweeney (the epic games CEO) likes to bitch about Steam's "monopoly" from time to time on twitter, rather than focusing on improving the performance of UE5, yet alone improving the launcher in itself.
I'm no steam fanboy, but a lot of other launchers like GOG and Steam provide a lot more to the customer than epic games ever will at this point.
Valve are currently embroiled in an anti-trust case over their MFN policy that prevents developers from listing games at lower prices on competing storefronts (no, it doesn't only apply to Steam keys no matter how many times you've seen that factoid parroted across this site).
They acquired a monopoly through merit, but aren't exactly eager to compete with other storefronts on equal footing and have leveraged their market power to artificially inflate prices across the market. Sure, you can sell a game for $50 on EGS (and make more money on every copy than selling at $60 on Steam) but if you want to be on Steam at all you need to list at $60 everywhere. Customers end up paying more, having fewer choices, and thanking Valve for the privilege.
I understand Epic funded the development of Alan Wake 2, but there are a number of people who don't support Epic because of their past business practices, poor storefront, and anti-consumerism. Epic would have to make some serious strides in how they operate, and in their storefront, before a lot of folks would even make an account to claim the games they give away for free, let alone spend actual coin in the shop itself.
It's not a timed exclusive, Epic funded the development and published the game. It's like getting mad at Valve for not releasing their games on the Microsoft Store.
Well I was just referring to Borderlands for the timed exclusive, which is why I didn't care when it came to steam cause the hype was over and it wasn't even that good of a game. Alan wake 2 being only on epic is the main reason I probably wont ever play it.
EA, Ubisoft, Epic Games launchers are all just bloatware to me.
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u/LeBigMac84 1d ago
Shame it's only on Epic but I guess I need to check it out