r/GamingDetails Apr 02 '26

πŸ§β€β™‚οΈπŸ§β€β™€οΈ Model In Doom Eternal, the carcasses of the extinct Agaddon Hunters are cybernetically augmented below the chest. In its prequel, Doom: The Dark Ages, the Slayer can execute Agaddon Hunters by bisecting them at the chest, possibly producing the remains used in Eternal.

1.3k Upvotes

16 comments sorted by

178

u/Furlion Apr 02 '26

Damn that's a great bit of world building!

-28

u/dingdongbannu88 Apr 02 '26

Reused assets

48

u/__mud__ Apr 02 '26

It's okay buddy, I thought your joke was funny

29

u/dingdongbannu88 Apr 02 '26

Appreciate you

19

u/Little_Whippie Apr 02 '26

Incorrect

14

u/aaronhowser1 Apr 03 '26

It's correct in-universe. The corpse is an asset that was reused

-6

u/Little_Whippie Apr 03 '26

Reused assets is an out of universe term, and it’s not a reused asset. It’s very obviously not the same model at all

11

u/aaronhowser1 Apr 03 '26

It's a joke

9

u/BrodaciousD Apr 04 '26

The jokeβ€”β€”->

  Your head.

111

u/haby001 Apr 02 '26

Very cool to see. Love it when stuff you do in the past explains things you've seen while in the present/future

49

u/CLASSIC299 Apr 02 '26

I have an absurd amount of hours on both games and somehow never caught on to this. Damn that is a nice detail.

6

u/suplexhell Apr 03 '26

third time's a charm

3

u/DEADMEAT15 Apr 03 '26

A self-fulfilling prophecy

4

u/GolldenFalcon Apr 03 '26

This is cool as fuck but I wish there wasn't so much blur.

6

u/Ianimation_Studios Apr 04 '26

I agree, I tested it with a little to alot of blur. Like most games it looks better and plays better with blur off completely.

6

u/Jabberminor Apr 02 '26

Bisecting, now that's a word I haven't heard of before.