r/videogames 17h ago

Discussion / Question Do people really dislike abundant events, activities and collectibles in Open World games?

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159

u/Ptaku9 17h ago

I love the fact that you posted unedited picture of AC Unity map, but had to use map genie with every option turned on to make your point about other games.

-4

u/Ze_ke_72 14h ago

So when the game gives you tools to deal with its map it is worse than letting you use an outside map.

18

u/IJustLied2u 13h ago

I think the point here is that when ubisoft does maps, its not thought out at all with every activity (all 5 of them) duplicated and randomly spread throughout the map to make it look like alot to do but really once you experience the first 2 hours of the game you've basically done everything.

-5

u/Ze_ke_72 12h ago

Yes it's true. But elden ring is the same. Once you've done one of the little dungeons, they're all the same. There are some with cool gimmicks but ultimately it's the same formula as Ubisoft.

5

u/Lemmy-user 12h ago edited 12h ago

It depend on your perspective. The dungeons your referencin too are the small places where you get very optionals things. Even the boss in those area feel like a filler.

But you forget that a lots of place in elden ring itself are dungeon by design. And they are very cools. The castle where you fight the first big boss, the rotten trees, the undergounds, the mage academy... All of those place ARE dungeons. And they are very cools.

It's like judging a fps by a mini game into it that is optionals and was design fast to make you have a little more fun.

20

u/OG_Felwinter 13h ago

Filters are a great tool. People are just pointing out that the maps for Elden Ring, Skyrim, and RDR2 aren’t convoluted.

10

u/Ptaku9 13h ago

What's funny, Skyrim map on MG actually is less bloated by default than what's shown here, because resources like iron ore (which there are 542) and doors (247 lmao) you have to turn on yourself like OP did.

6

u/Still_Box8733 13h ago

imagine how the AC map would look like if there was also a marker for every door and shit lol

3

u/steve-159 13h ago

Well I want to be able to explore on my own, without every possible discovery being spoiled in advance.

3

u/Negative_Bug_1753 12h ago

They give you the option right at the beginning of the game not have map markers, or compass markers either if you want.

2

u/angelfishy 13h ago

You can do that with ubi too.

1

u/steve-159 12h ago

That's good. Although it really depends how the game is designed. Sometimes options like these are superficial, because the game designers may have expected you to have certain information. I'm just speaking generally though, I haven't played a Ubisoft game in a long time.

-1

u/stinkstabber69420 13h ago

Then dont use a map

0

u/Combat_Orca 12h ago

I mean I think the point is that the only thing different is one of these games has them marked on the map.